Tuesday, January 13, 2015

YOUR ANIMAL OF DESTINY AND THE MATHEMATICS OF CIRCLES AND ROUNDING (MAGIC)


Here is the Wizard of Dreams’ three Crystal balls!!.  
                                           

To reveal your “animal of destiny” you’ll have to use the crystal balls in a certain way. I will ask you to draw on them, make sure you use a ruler so you definitely get straight lines! You could use a compass to make copies of the circles. Put dots at the centres. On the first ball draw an arrow like one
of these.
                                   

                                            
                                               
The only rules are that one corner must be on the red dot in the middle of the crystal ball and the other 3 points must touch the edge of the crystal. 

On the second ball draw a straight line that goes from one edge of the crystal to the other and goes through the red dot.

Now put a dot on any point on the edge of the crystal and join this point to the two ends of the line to make a triangle.

On the third crystal draw a four sided shape (it can be a square,rectangle or any crazy shape that has four sides ,as long as the edges don’t cross each other),just make sure each corner touches the edge of the crystal.

Now we will use these shape to work out your “animal of destiny”.

1) In the first ball measure the angle at the tip of the arrow inside the arrow, and measure the angle 
 at   the red dot outside of the arrow.

2) Add the two angles together and divide by the angle you measured at the tip. Write down your answer and label it “a”.

3) In the second ball look at the corner of the triangle that is not touching the long edge through the middle. Measure the angle at this corner. Write it down and label it “b”. 

4) In the third ball pick any two opposite corners of your shape. Measure the angle at these two corners. Add the two angles together. Write down the total and label it “c”.

5) Now divide the number c by the number b and add it to the number in a. [So do (c/b)+a]. Round it to the nearest whole number (find the whole number that is closest to it).

Now look for your number here and find your animal of destiny!!

1) Cat
2) Dog
3) Moose
4) Fish
5) Monkey

Now would it surprise you if I told you that before this was written the Wizard of Dreams said they would predict what your animal of destiny was? They told the animal to me and asked me to write it in the book.

They said your animal of destiny would be a monkey. Are they right?

                              SECRET

The Wizard of Dreams is actually not as mystical as you might think. They always knew your animal would be a monkey. This is because of the strange properties of circles. Here are the facts that they used:

• In the first crystal: If you draw a dart, the angle at the centre is always twice the angle at the tip. So if I asked you to measure the angle at the tip, it would be “x”, the angle at the centre would be “2x” then adding these gives “x + 2x = 3x” then dividing by the angle at the tip (“x”) gives “3x/x” = 3. It doesn’t matter what the angles are, we always get 3. In the second crystal: The straight line through the centre is called the “diameter”. If we draw a triangle in a circle where one edge is the diameter,
the final point on the edge of the crystal will always have an angle of 90 degrees.

• In the third crystal: If you draw a 4 sided shape in a circle, opposite angles always add up to 180 degrees.

• So the number from the third crystal (180) divided by the number from the second crystal (90) gives 2. Then we add the number from the first crystal (3), which always gives 5, which always leads to the monkey! Sometimes when measuring angles it is hard to measure the angles exactly, which means that the angles you get might be a little bit different to the ones I said you should get. This is why at the end I asked you to round the number to the nearest whole number (to get rid of any possible small
problems there were in measuring the angles).

Name:  M.K.C.Hashani
2011/2012

No comments:

Post a Comment